Well this is not pert three of my Scarebear series, but a quick how do you do.
The RL Despair Squid has kept me pretty busy the last couple of month. But I have subdued it for now and am back ready for more of the R1FTA Bois antics. I missed you guys and the pew that knowing you involves.
First official day back I met DARKSTAR in Auner and got our first kill within 10 mins of logging on. Cheers DARKSTAR, fellow Aussie, and Top bloke.
Then we got cocky, why not, and tried to take down and Ashimu with a Rifter and a Merlin. With predictable results I guess :P But I have to admire a guy who flies ships like that in a place where you could easily loose them. The Guy has balls and Isk, all Credit to him.
Then RL came and found me and I had to leave my violent second life behind again.
...but I will be back!
Lookign forward to fleeting with the R1FTA crew again and many good times.
I do not know Why yet I live to say this thing's to do, Sith I have cause, and will, and strength, and means To do't. Hamlet Act 4, scene 4, 39–46
Sunday, 25 September 2011
Monday, 25 July 2011
Feeding a Habit - part 2 (Scared Bear)
So my PVP alt was nearing readiness...or so I thought.
I surfed on over to Battelclinic, scoured Scrapheap, and pestered the more combat oriented members of my Indy corp. You might laugh at asking indy guys for pvp fits, but well as I had learned many cold hard killers have manufacturing and mission alts, so I did get some great fits, looking back these days I actually have half a clue and can see that.
But, and dear reader it is a BIG but, my emerging death-machine had no where near the skills needed to fly these things. So after reading a good getting into pvp guide, and a pirating guide or two I built a couple of dozen rifters and a bunch of T1 mods to fit them with and dropped them in a station that bordered low sec. This was going to be my first pirate base. Kind of dumb if I had become a big bad red flashy pirate, as the local navy may have objected to my picking up my ships in patrolled space. But well live and learn, or die and learn as was in this case. Shit it was only a rifter or two (slow learner lol).
My first system for hunting was Pertnineere, neighbouring, Y9G-KS. This still makes me laugh.
Can you guess who lived in Y9G when I decided to start my low/null sec roaming?
It was the home of and erudite bunch of gents who went, and some still go, by the name of No Trademark.
Great bunch, oh yeah ruthless, racist, rude, lolfest killers to a man, well in game any ways. I would like to say that I learned heaps from my run ins with them, but the trip to a clone vat is too fast to really process much.
What I did learn was that I had far more to learn than I could ever have imagined.
My TZ and my RL commitments make it hard for me to fleet up, yeah many of you know how much that sucks. I also have nno figured out a good way to make loads of isk, and refuse to spend RL money on anything else but my subs. This does not make the perfect recipe for pvp fun, but I get buy.
I kept up my roams, oh how short they were, and had some fun, and very few wins, but I had them.
I learnt about gate guns, and how firgs are not the best for attacking ppl on gate in low sec. I learnt that assault, frigates are tough buggers, Arazu's are sneaky bastards with ridiculously long point range, and can be INVISIBLE!!!! Oh and they always have friends, well almost always.
Repeated ganks buy Arazu's in the belts of low sec around solitude started my love affair with cloaky ships.
And this love affair is only now reaching a point where I can fly my, hopefully, ultimate solo SB fit. Yes I am one of those dumb-asses that still think an SB can be a viable solo pvp ship. We shall see in about 2 weeks I will have the skills I need for it to shine. Then I will go out and have a good time loosing them, and tell you of my adventures.
My solo adventures were fun, but also frustrating, and way too quick. I did some thinking and decided to start looking to join a pvp corp to see if I could get time to fleet up with like minded psycho's and get a few KM's.
Well servers are up again!
Time for me to go, and you to.
Thanks for putting up with my rambling again, if you can possibly stand any more, watch this space in the coming week, or weeks :P, for Part Three -Bear for Hire.
Cheers,
Meat.
I surfed on over to Battelclinic, scoured Scrapheap, and pestered the more combat oriented members of my Indy corp. You might laugh at asking indy guys for pvp fits, but well as I had learned many cold hard killers have manufacturing and mission alts, so I did get some great fits, looking back these days I actually have half a clue and can see that.
But, and dear reader it is a BIG but, my emerging death-machine had no where near the skills needed to fly these things. So after reading a good getting into pvp guide, and a pirating guide or two I built a couple of dozen rifters and a bunch of T1 mods to fit them with and dropped them in a station that bordered low sec. This was going to be my first pirate base. Kind of dumb if I had become a big bad red flashy pirate, as the local navy may have objected to my picking up my ships in patrolled space. But well live and learn, or die and learn as was in this case. Shit it was only a rifter or two (slow learner lol).
My first system for hunting was Pertnineere, neighbouring, Y9G-KS. This still makes me laugh.
Can you guess who lived in Y9G when I decided to start my low/null sec roaming?
It was the home of and erudite bunch of gents who went, and some still go, by the name of No Trademark.
Great bunch, oh yeah ruthless, racist, rude, lolfest killers to a man, well in game any ways. I would like to say that I learned heaps from my run ins with them, but the trip to a clone vat is too fast to really process much.
What I did learn was that I had far more to learn than I could ever have imagined.
My TZ and my RL commitments make it hard for me to fleet up, yeah many of you know how much that sucks. I also have nno figured out a good way to make loads of isk, and refuse to spend RL money on anything else but my subs. This does not make the perfect recipe for pvp fun, but I get buy.
I kept up my roams, oh how short they were, and had some fun, and very few wins, but I had them.
I learnt about gate guns, and how firgs are not the best for attacking ppl on gate in low sec. I learnt that assault, frigates are tough buggers, Arazu's are sneaky bastards with ridiculously long point range, and can be INVISIBLE!!!! Oh and they always have friends, well almost always.
Repeated ganks buy Arazu's in the belts of low sec around solitude started my love affair with cloaky ships.
And this love affair is only now reaching a point where I can fly my, hopefully, ultimate solo SB fit. Yes I am one of those dumb-asses that still think an SB can be a viable solo pvp ship. We shall see in about 2 weeks I will have the skills I need for it to shine. Then I will go out and have a good time loosing them, and tell you of my adventures.
My solo adventures were fun, but also frustrating, and way too quick. I did some thinking and decided to start looking to join a pvp corp to see if I could get time to fleet up with like minded psycho's and get a few KM's.
Well servers are up again!
Time for me to go, and you to.
Thanks for putting up with my rambling again, if you can possibly stand any more, watch this space in the coming week, or weeks :P, for Part Three -Bear for Hire.
Cheers,
Meat.
Saturday, 16 July 2011
Feeding a Habit - Part 1 (Carebear to Scarebear)
Bear with me tonight, this is more of a ramble than post :)
[Caution the following post contains bad spelling and Jargon]
Once upon a time in carebear land I had a happy peaceful mining toon, well I had three happy peaceful mining toons. Enthusiastically munching away at roids, turning rock into useful things, and then letting other people have fun blowing them up.
Well we all know what happens to every carebear corp at some stage in its' Eve existence...The War Dec.
War Decs are normally a time for panic, bluster, and fail fits. (I got famous for about a week on the Scrapeheap forums once for losing a Fed Navy Comet that was fitted with Auto Cannons and had no ammo :) )
Many carebears hate so called griefer corps, or mercs with too much time on their hands, for declaring war on them to fill in the hours between paid jobs or for lols, or simply because they have a ridiculous name, or had too big a mouth in local. (personally I cannot resist indy corps with war like names. they get just a li'l bit more 'special' attention when I am in local and bored.)
All of these reasons are valid in my humble opinion, after all, it's just a game to while away the idle hours that accumulate in RL on slow days or when you need a bit of Eve to cheer you up or mellow you down.
Well my first war dec was spent in station in fear of our aggressors, as directed by my corp management. My second was a bit more experimental (Hence the navy Comet loss). My third, the longest and most violent at that time in my Eve existence, is where I had the fortune to take part in a meaningful way under a good FC and got some kills and held the field against Mercs and griefers, not all the time, but in a few battles.
I became more experienced, more confident, lost some of the pvp 'jitters' and acquired a taste for blood.
Mining was never the same again, missioning was empty, and now only a way to generate isk for my growing addiction.
PVP.
I would like to take this opportunity to thank those heartless, mean spirited bastards, for taking the time and spending the isk to open up a whole new level of Eve for me.
Honestly if you have never really got into the combat side of Eve, in particular the role of the aggressor, you have not played the game.
Its one thing to Kill some AI pirates, its quite another to jump in to a hostile gate camp and bait, point and trap your opponent, have your buddies jump in and watch him go down as his buddies either make a break for it or burn in for a good fight.
To all the guys, and gals who have assplodded me, podded me, and in their turn been keelded and popped by me GFGF.
Still gets my heart racing, and its worth flying around for an hour or two to end up circling each other wondering who will run out of hull first.
I have read that many pirates and top ranked killers in Eve have started out like myself as an indy or mining toon. Just like me they probably also still have their indy toons, saves you a bit on ship replacement and fitting to be sure, and most are ready to admit it.
Did they also have their eyes opened by a blood thirsty killer who used to hunt rocks instead of men?
The War dec that opened my eyes was with No Trademark when they used to live in syndicate near solitude.
They rang rings around us, but we had a go at fighting them and learned a thing or two. They even gave me a decent fit for a Navy Comet :P
Now on the other side of the War Dec I give great respect for players who band together to fight off myself and my corpmates. It's a lot more fun to have someone fight back. I do honour my 1v1's and I try to not fight way over my enemies ability to fight back. After all a close fight is a good fight.
Hell yeah I like to win, but there is no fun in popping some poor guy in a frig with and alpha cane. (Well maybe a little bit of fun, but not as much as a frig vs frig fight.)
So I created a pvp alt, and got him training while I read a lot and went out and did some roaming on my indy toon to get some experience. I died a lot, but I learnt a lot. No where near enough of course, I have always been a slow learner, but what I did have is a lot of fun, and many heart racing adventures.
I roamed Null, low, and WH space, when that came into being, and while my poor abused under skilled indy toon never became a combat monster, I became a very good blockade runner, and scout.
An important lesson in combat is your are more effective in the long term if you do not get killed. Dead men only stink up the place.
Meanwhile my new PVP alt was getting more skills and now ready to jump in a well fitted frig and, I thought, do some damage and make a name for himself.
Tune in next time for Kills, spills, and lols...
Fly Dangerous,
Meat
[Caution the following post contains bad spelling and Jargon]
Once upon a time in carebear land I had a happy peaceful mining toon, well I had three happy peaceful mining toons. Enthusiastically munching away at roids, turning rock into useful things, and then letting other people have fun blowing them up.
Well we all know what happens to every carebear corp at some stage in its' Eve existence...The War Dec.
War Decs are normally a time for panic, bluster, and fail fits. (I got famous for about a week on the Scrapeheap forums once for losing a Fed Navy Comet that was fitted with Auto Cannons and had no ammo :) )
Many carebears hate so called griefer corps, or mercs with too much time on their hands, for declaring war on them to fill in the hours between paid jobs or for lols, or simply because they have a ridiculous name, or had too big a mouth in local. (personally I cannot resist indy corps with war like names. they get just a li'l bit more 'special' attention when I am in local and bored.)
All of these reasons are valid in my humble opinion, after all, it's just a game to while away the idle hours that accumulate in RL on slow days or when you need a bit of Eve to cheer you up or mellow you down.
Well my first war dec was spent in station in fear of our aggressors, as directed by my corp management. My second was a bit more experimental (Hence the navy Comet loss). My third, the longest and most violent at that time in my Eve existence, is where I had the fortune to take part in a meaningful way under a good FC and got some kills and held the field against Mercs and griefers, not all the time, but in a few battles.
I became more experienced, more confident, lost some of the pvp 'jitters' and acquired a taste for blood.
Mining was never the same again, missioning was empty, and now only a way to generate isk for my growing addiction.
PVP.
I would like to take this opportunity to thank those heartless, mean spirited bastards, for taking the time and spending the isk to open up a whole new level of Eve for me.
Honestly if you have never really got into the combat side of Eve, in particular the role of the aggressor, you have not played the game.
Its one thing to Kill some AI pirates, its quite another to jump in to a hostile gate camp and bait, point and trap your opponent, have your buddies jump in and watch him go down as his buddies either make a break for it or burn in for a good fight.
To all the guys, and gals who have assplodded me, podded me, and in their turn been keelded and popped by me GFGF.
Still gets my heart racing, and its worth flying around for an hour or two to end up circling each other wondering who will run out of hull first.
I have read that many pirates and top ranked killers in Eve have started out like myself as an indy or mining toon. Just like me they probably also still have their indy toons, saves you a bit on ship replacement and fitting to be sure, and most are ready to admit it.
Did they also have their eyes opened by a blood thirsty killer who used to hunt rocks instead of men?
The War dec that opened my eyes was with No Trademark when they used to live in syndicate near solitude.
They rang rings around us, but we had a go at fighting them and learned a thing or two. They even gave me a decent fit for a Navy Comet :P
Now on the other side of the War Dec I give great respect for players who band together to fight off myself and my corpmates. It's a lot more fun to have someone fight back. I do honour my 1v1's and I try to not fight way over my enemies ability to fight back. After all a close fight is a good fight.
Hell yeah I like to win, but there is no fun in popping some poor guy in a frig with and alpha cane. (Well maybe a little bit of fun, but not as much as a frig vs frig fight.)
So I created a pvp alt, and got him training while I read a lot and went out and did some roaming on my indy toon to get some experience. I died a lot, but I learnt a lot. No where near enough of course, I have always been a slow learner, but what I did have is a lot of fun, and many heart racing adventures.
I roamed Null, low, and WH space, when that came into being, and while my poor abused under skilled indy toon never became a combat monster, I became a very good blockade runner, and scout.
An important lesson in combat is your are more effective in the long term if you do not get killed. Dead men only stink up the place.
Meanwhile my new PVP alt was getting more skills and now ready to jump in a well fitted frig and, I thought, do some damage and make a name for himself.
Tune in next time for Kills, spills, and lols...
Fly Dangerous,
Meat
Sunday, 26 June 2011
Borrowed Meat
"The best clones are constructed from human cadavers..." from http://www.eveonline.com/background/cloning/clon_02.asp
This got me thinking. After your first death in a pod you are borrowed meat, recycled form biomass, any biomass.
Does that make a capsuleer undead? A Frankenstein's Monster? A Golem?
Make up your own mind, for me all the pilots of New Eden are living on borrowed time in a state of technological post mortem animation. We stride the stars as Gods but are composed of the waste of the universe. Is this why we span the full spectrum of ethics and morals?
What about our souls ? (If you believe in them)
Does the soul come across in the infomorph?
Or does each capsuleer lose and essential part of his/her make up in their first death experience? Might explain why isk and renown are more favoured by the pod pilot class than any other of the social levels of New Eden.
Does this casual attitude towards the death of the body engender the low regard we have for the death of tens, hundreds, even thousands of the men and women who crew our vessels? It is important to remember that when your flying anything larger than a frigate you have living breathing people roaming the hull you are piloting. For the doubters...http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1243933.
When lose your ship the first thing you do is spam warp to a celestial so those lasers, bullets, missiles, and gobs of superheated plasma don't rip your pod apart. A good thing if you make it out, you keep your implants (significant investment for most pilots), save the cost of a new clone, the inconvenience of waking up in a vat far, far away, and if you're like me a whopping migraine. The transfer always gives me a migraine.
When, if ever, do we think of the men and women who died when our ship died? Or those lucky/unlucky enough to survive the death of the ship and cling to life in its crippled hull? Are they press ganged by your opponents, left to suffocate, die of exposure, thirst, or starvation? Or do they end up as red goo covering salvaged components?
How many of our former crew end up as biomass for cloning programs*?
Food for thought...Are we Masters or Monsters of our own destiny?
*"Soylent Green is people!"
This got me thinking. After your first death in a pod you are borrowed meat, recycled form biomass, any biomass.
Does that make a capsuleer undead? A Frankenstein's Monster? A Golem?
Make up your own mind, for me all the pilots of New Eden are living on borrowed time in a state of technological post mortem animation. We stride the stars as Gods but are composed of the waste of the universe. Is this why we span the full spectrum of ethics and morals?
What about our souls ? (If you believe in them)
Does the soul come across in the infomorph?
Or does each capsuleer lose and essential part of his/her make up in their first death experience? Might explain why isk and renown are more favoured by the pod pilot class than any other of the social levels of New Eden.
Does this casual attitude towards the death of the body engender the low regard we have for the death of tens, hundreds, even thousands of the men and women who crew our vessels? It is important to remember that when your flying anything larger than a frigate you have living breathing people roaming the hull you are piloting. For the doubters...http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1243933.
When lose your ship the first thing you do is spam warp to a celestial so those lasers, bullets, missiles, and gobs of superheated plasma don't rip your pod apart. A good thing if you make it out, you keep your implants (significant investment for most pilots), save the cost of a new clone, the inconvenience of waking up in a vat far, far away, and if you're like me a whopping migraine. The transfer always gives me a migraine.
When, if ever, do we think of the men and women who died when our ship died? Or those lucky/unlucky enough to survive the death of the ship and cling to life in its crippled hull? Are they press ganged by your opponents, left to suffocate, die of exposure, thirst, or starvation? Or do they end up as red goo covering salvaged components?
How many of our former crew end up as biomass for cloning programs*?
Food for thought...Are we Masters or Monsters of our own destiny?
*"Soylent Green is people!"
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